Maintained and improved SDU’s CRM system with a focus on user experience and efficient workflows. Provided hands-on technical support for internal users and ensured stable operation through troubleshooting and iterative improvements.
Designed and implemented a C#-based Wave Function Collapse system for procedural generation and visualization of city-planning scenarios in Unity.
Developed an LLM-powered manuscript writing tool for supporting more sustainable manuscript writing aligning wwith ESG-values.
Mentored 30 + students in iterative design and project-based development, focusing on turning ideas into playable prototypes.
Supervised 30 + students developing interactive learning technologies with Unity (C#) and JavaScript.