Emil Rimer
Game developmentLearning technologyWeb developmentApp developmentGame development
Want a website that doesn't fight back?
A video game that surprises you?
Or an app that helps you study without crying?

Great! Then maybe I can help!
ABOUT
I am a developer from Denmark, passionate about creating digital experiences that are both engaging, user-friendly and fun. Whether it is video games, web platforms, or learning technologies, my passion lies in the intersection between design and development where an abstract idea becomes a concrete solution. It is not only about creating something that looks great, but also about it being built for both performance and usability.
I have a master’s degree in engineering from the University of Southern Denmark with a specialization in LLM integration and User-centered design. My areas of expertise are programming, usability testing, code architecture, and user-centred design, all of which contribute to the creation of intuitive applications that are easy to use while also being valuable in their output.
EXPERIENCE
2023 — 2025
Student Assistant, CRM
University of Southern Denmark ↗

Maintained and improved SDU’s CRM system with a focus on user experience and efficient workflows. Provided hands-on technical support for internal users and ensured stable operation through troubleshooting and iterative improvements.

JavaScriptReactTypeScriptC#
2023 — 2024
Research Assistant, Software Developer
University of Southern Denmark ↗

Designed and implemented a C#-based Wave Function Collapse system for procedural generation and visualization of city-planning scenarios in Unity.

UnityC#
2023 — 2024
Student Developer, Software Development
University of Southern Denmark ↗

Developed an LLM-powered manuscript writing tool for supporting more sustainable manuscript writing aligning wwith ESG-values.

JavaScriptTypeScriptReactNode.jsMongoDB
2023 — 2024
Teaching Assistant, Game Design 1
University of Southern Denmark ↗

Mentored 30 + students in iterative design and project-based development, focusing on turning ideas into playable prototypes.

UnityC#
2023 — 2024
Teaching Assistant, Learning Technology 1
University of Southern Denmark ↗

Supervised 30 + students developing interactive learning technologies with Unity (C#) and JavaScript.

UnityC#JavaScript
TECHNOLOGIES
I have a comprehensive understanding of object-oriented programming in languages such as C#, C++, and Java. I am also proficient in development using the Unity game engine. Furthermore, I thrive when working with frontend frameworks like HTML, CSS and React, as well as backend fundamentals using Node.js, SQL, and NoSQL. Other technologies I am familiar with include virtual and augmented reality, as well as IoT development using Arduino and Raspberry Pi.
HTML5
CSS
JavaScript
TypeScript
React
NodeJS
C#
C++
Java
Unity
MongoDB
PostgreSQL
Figma
Arduino
Raspberry Pi
Git
PROJECTS
PUBLICATIONS