đź‘‹ Who I Am

I'm Emil Rimer, a Danish engineer with a passion for creating interactive, scalable, and engaging digital experiences. I hold a Master’s degree in Engineering from the University of Southern Denmark, specializing in Game Development & Learning Technology.

🎓 Education

I hold both a Bachelor’s and Master’s degree in Engineering with a specialization in Game Development and Learning Technology from the University of Southern Denmark. These programs gave me a strong foundation in software development, game design, learning theory, and user-centered design, blending creativity with technical expertise to solve real-world problems through engaging digital solutions.

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Bachelor of Science in Engineering • Game Development and Learning Technology (BSc)

SEP 2020 — JUNE 2023

University of Southern Denmark • Odense

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Master of Science in Engineering • GameDevelopment and Learning Technology (MSc)

SEP 2023 — JUNE 2025

University of Southern Denmark • Odense

🛠️ Work Experience

During my time at the University of Southern Denmark, I’ve taken on diverse roles across departments: programmer, teaching assistant, researcher, and prototyper. Whether designing engaging game experiences, developing intelligent tools with large language models, or supporting students in technical courses, I’ve continuously explored how technology can inform, inspire, and improve learning. These roles have strengthened my skills in technical communication, user-centered design, and creative problem-solving across academic and practical contexts.

Developing a software solution for gamifying urban development utilizing wave function collapse (WFC) at the Faculty of Engineering.
Student Research Assistant
University of Southern Denmark
FEBRUARY 2025 — JUNE 2025
Developing a digital writing tool that leverages large language model (LLM) integration to support sustainable storytelling aligned with ESG values. Created in collaboration with the Faculty of Humanities.
Student Programmer
University of Southern Denmark
SEPTEMBER 2024 — JANUARY 2025
Academic advisor for university students in the course ’Learning Technology 1’.
Teaching Assistant (Learning Technology 1)
University of Southern Denmark
SEPTEMBER 2024 — JANUARY 2025
Academic advisor for university students in the course ’Game Design 1’.
Teaching Assistant (Game Design 1)
University of Southern Denmark
SEPTEMBER 2024 — JANUARY 2025
IT support and maintenance for the CRM system at the University of Southern Denmark (SDU). This role included providing technical support, performing system maintenance, and improving usability to enhance the user experience.
Student Assistent (IT & CRM)
University of Southern Denmark
MARCH 2023 — JUNE 2025
Classroom supervision and support for students in elementary school.
Substitute Teacher
Sønderskov-skolen • Sønderborg
SEPTEMBER 2018 — AUGUST 2019

🎮 Tools & Technologies

Over the course of my studies, personal projects, and professional work, I’ve gained hands-on experience with a variety of development tools and technologies. From front-end design and back-end architecture to game engines and embedded systems, these are the core technologies I’ve used to build, learn, and grow as a developer.

HTML5HTML5
CSSCSS
JavaScriptJavaScript
TypeScriptTypeScript
ReactReact
NodeJSNodeJS
C#C#
C++C++
JavaJava
UnityUnity
MongoDBMongoDB
PostgreSQLPostgreSQL
ArduinoArduino
GitGit
jQueryjQuery

👩‍💻 Skills

I bring a broad and versatile skill set shaped by hands-on experience across research, development, and teaching roles. My work combines a strong technical foundation with creative problem-solving, agile development methodologies and user-centered design.

đź’» Full-stack software and web development

🎮 Game development with a focus on mechanics, design, and interaction

đź§  AI and LLM integration for interactive and adaptive systems

🕶️ VR/AR prototyping and immersive learning environments

🤖 Hardware, robotics, and IoT experimentation

🔍 Usability testing, iterative design, and user-centric development

🛠️ Agile methodologies, project management, and collaborative teamwork

📚 What Drives Me

I’m passionate about developing things from scratch, taking an abstract idea and turning it into a tangible, functional product. I love the process of creating fun, interactive tools that are not only engaging but also meaningful to use. At the core of my work is a drive to build user-centered solutions to complex problems, tools that help others explore, learn, and create with ease.

🌍 Where I’m Going

With my studies complete, I’m looking for full-time roles that challenge me both technically and creatively. I’m especially excited about opportunities involving:

  • • Full-stack web development
  • • Game development
  • • Interactive learning technology
  • • LLM integration & AI interaction

I’m eager to join a team where I can contribute meaningful solutions, continue learning, and help build engaging and impactful digital experiences!