Hi, I'm

Emil Rimer

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Building things at the intersection of software, games, and learning technology. Holding a MSc in Engineering from the University of Southern Denmark, and currently working at Logos Payment Solutions.

01.About Me

I'm Emil Rimer, a Software Engineer based in Denmark. I work as a Backend Engineer at Logos Payment Solutions and completed my MSc in Game Development and Learning Technology at the University of Southern Denmark in 2025.

My passion lies in building software that matters, whether that's immersive games, tools that help people learn, or just a fun application that brings joy. I love working across the stack, from backend system in C# to modern frontend frameworks like React.

When I'm not coding, I'm at the piano, lifting weights, or deep in a video game. I believe the best engineers are curious about everything!

Emil Rimer

02.Experience

2026 – Present

  • Building and maintaining backend services for payment processing infrastructure.
  • Working with modern backend technologies and database systems.

2023 – 2025

  • Assisted with CRM system development and maintenance.
  • Supported faculty and staff with technical needs.

Research Assistant, Software Developer

@ University of Southern Denmark (SDU)

2024 – 2025

  • Developed software tools to support ongoing research projects.
  • Collaborated with researchers to design and implement technical solutions.

Student Developer, Software Development

@ University of Southern Denmark (SDU)

2024 – 2025

  • Contributed to software development projects within the university.
  • Gained practical experience with full-stack development.

2024 – 2025

  • Assisted professors in teaching programming and software engineering courses.
  • Provided guidance and support to fellow students.

03.Ventures

Norvia logo

Norvia

Startup

Co-founder & Developer

Founded 2025
  • Co-founder of software startup: responsible for architecture, implementation, and iterative product development.
  • Owned the full development lifecycle from idea to production-ready solution.
  • Navigating rapid iterations, user feedback, and shifting priorities in a startup environment.
  • Handles business development, stakeholder dialogue, and cross-product decisions.

04.Education

Master's in EngineeringGame Development and Learning Technology

University of Southern Denmark (SDU)

2023 – 2025

  • Advanced software development, software architecture, and design patterns.
  • Modern web development: React, TypeScript, REST APIs.
  • Intelligent software solutions for education, automation, and data analysis.
  • Cross-disciplinary collaboration in agile workflows with iterative deliverables.
  • Thesis specialization in LLM integration for dynamic NPC dialogue systems (GPT-based).

Bachelor's in EngineeringGame Development and Learning Technology

University of Southern Denmark (SDU)

2020 – 2023

  • Object-oriented programming and software design principles.
  • Client-server applications and database-driven systems.
  • Interactive systems and user-driven development of learning technologies.
  • Game development with focus on game design and user interaction.

05.Skills

06.Projects

All projects
Quest of Aivengarde icon

Quest of Aivengarde

An empirical study and custom Unity prototype investigating how LLM-powered NPC dialogue systems impact player experience.

UnityC#LLM IntegrationConversational AI
View Project
Solitude icon

Solitude

A 3D story-driven Unity game about isolation, childhood imagination, and emotional trauma.

UnityC#Voxel ArtMagicaVoxel
View Project
Solitude VR icon

Solitude VR

An empirical exploration of immersion, motion sickness, and gameplay adaptation when porting a 3D third-person voxel game to a first-person Virtual Reality experience.

UnityC#Oculus XR PluginMeta Quest 2MagicaVoxel
View Project
We Are in Space icon

We Are in Space

A VR learning tool designed for elementary school students to enhance their understanding of astronomy.

UnityC#BlenderVROculus
View Project
MECO icon

MECO

A high-fidelity tablet interface designed to help elderly and dementia patients access and interact with their long-term memories.

FigmaUI/UXUser TestingPrototyping
View Project
FileMind icon

FileMind

An AI-powered desktop file management assistant, currently under active development.

TypeScriptElectronReactNode.jsClaude API
View Project

07.Publications

Google Scholar

Open-Ended NPC Dialogue Favors Casual Players: A Pilot Comparison of Three LLM-Driven Dialogue Systems

R. Ploug, E. Rimer, A. K. S. Petersen, M. Scirea

IEEE Conference on Games (CoG)20252 citationsView publication

Talking to NPCs: Three LLM-Driven Approaches to Dynamic RPG Dialogue

E. Rimer, R. Ploug, A. K. S. Petersen, M. Scirea

IEEE Conference on Games (CoG)20251 citationView publication

Towards Interactive Evolutionary Camouflage Design

R. Ploug, E. Rimer, A. K. S. Petersen, M. Scirea, J. A. Brown

IEEE Conference on Games (CoG)20241 citationView publication

Evolving Camouflages: A User‑Centric AI Approach for Game Aesthetics

R. Ploug, E. Rimer, A. K. S. Petersen, M. Scirea, J. A. Brown

International Journal of Computer Games Technology2025View publication

08.Passions & Interests

09.Get In Touch

Open to new opportunities, collaborations, and interesting conversations. Feel free to reach out.